After you Subscribe email your username
and receipt to
goonsquad.me@gmail.com
Membership Options
Forum: PARTICLES
by LuckyBrasil at 07-11-2018, 02:30 AM
string  CONTROLLER_ID = "shower";

integer AUTO_START = TRUE;

list particle_parameters=[];

list target_parameters=[];

default {
    state_entry() {
            particle_parameters = [
            PSYS_SRC_TEXTURE, "827a1c53-3c10-f488-bcc1-03954fd39b52",
            PSYS_PART_START_SCALE, <0.3,0.3,0>,
            PSYS_PART_END_SCALE, <0.3,0.3,0>,
            PSYS_PART_START_COLOR, <1,1,1>,
            PSYS_PART_END_COLOR, <1,1,1>,
            PSYS_PART_START_ALPHA, 1.0,
            PSYS_PART_END_ALPHA, 1.0,
            PSYS_SRC_BURST_PART_COUNT, 1,
            PSYS_SRC_BURST_RATE, 0.0,
            PSYS_PART_MAX_AGE, 3.0,
            PSYS_SRC_MAX_AGE, 0.0,
            PSYS_SRC_PATTERN, 8,
            PSYS_SRC_BURST_SPEED_MIN, 1.0,
            PSYS_SRC_BURST_SPEED_MAX, 1.0,
            PSYS_SRC_BURST_RADIUS, 0.0,
            PSYS_SRC_ANGLE_BEGIN, 0.0,
            PSYS_SRC_ANGLE_END, 0.1,
            PSYS_SRC_OMEGA, <0,0,0>,
            PSYS_SRC_ACCEL, <0,0,0>,
         // PSYS_SRC_TARGET_KEY,
         // llGetLinkKey(llGetLinkNum() + 1),
            PSYS_PART_FLAGS, (integer)( 0
            | PSYS_PART_INTERP_COLOR_MASK
            | PSYS_PART_INTERP_SCALE_MASK
            | PSYS_PART_EMISSIVE_MASK
         // | PSYS_PART_FOLLOW_VELOCITY_MASK
         // | PSYS_PART_WIND_MASK            
         // | PSYS_PART_BOUNCE_MASK          
         // | PSYS_PART_FOLLOW_SRC_MASK     
         // | PSYS_PART_TARGET_POS_MASK     
         // | PSYS_PART_TARGET_LINEAR_MASK
            )
        ];
        
        if ( AUTO_START ) llParticleSystem( particle_parameters );
    }
    
    link_message( integer sibling, integer num, string mesg, key target_key ) {
        if ( mesg != CONTROLLER_ID ) {
            return;
        } else if ( num == 0 ) {
            llParticleSystem( [ ] );
            llStopSound();
        } else if ( num == 1 ) {
            llParticleSystem( particle_parameters + target_parameters );
            llLoopSound("7b9a5297-5336-86d1-6294-f827a89673ac", 0.6);
        } else if ( num == 2 ) {
            target_parameters = [ PSYS_SRC_TARGET_KEY, target_key ];
            llParticleSystem( particle_parameters + target_parameters );
        } else {}            
    }
        
}
by LuckyBrasil at 07-11-2018, 02:24 AM
string name;
updateParticles()
{
    integer number = llGetInventoryNumber(INVENTORY_TEXTURE);
        float rand = llFrand(number);
        integer choice = (integer)rand;
        name = llGetInventoryName(INVENTORY_TEXTURE, choice);
    
    
llParticleSystem([
PSYS_PART_FLAGS,( 0 
                |PSYS_PART_INTERP_COLOR_MASK
                |PSYS_PART_INTERP_SCALE_MASK
                |PSYS_PART_EMISSIVE_MASK ), 
PSYS_SRC_PATTERN, 8, 
PSYS_PART_START_ALPHA, 1.000000,
PSYS_PART_END_ALPHA, 1.000000,
PSYS_PART_START_COLOR, <1.000000, 1.000000, 1.000000>,
PSYS_PART_END_COLOR, <1.000000, 1.000000, 1.000000>,
PSYS_PART_START_SCALE, <1.500000, 1.500000, 0.00000>,
PSYS_PART_END_SCALE, <1.500000, 1.500000, 0.000000>,
PSYS_PART_MAX_AGE, 1.000000,
PSYS_SRC_MAX_AGE, 0.000000,
PSYS_SRC_ACCEL, <0.000000, 0.000000, 0.000000>,
PSYS_SRC_ANGLE_BEGIN, 0.000000,
PSYS_SRC_ANGLE_END, 0.000000,
PSYS_SRC_BURST_PART_COUNT, 1,
PSYS_SRC_BURST_RATE, 0.1,
PSYS_SRC_BURST_RADIUS, 1.300000,
PSYS_SRC_BURST_SPEED_MIN, 0.000000,
PSYS_SRC_BURST_SPEED_MAX, 0.000000,
PSYS_SRC_OMEGA, <0.000000, 0.000000, 0.000000>,
PSYS_SRC_TARGET_KEY,(key)"", 
PSYS_SRC_TEXTURE, name]);



default
{
    state_entry()
    {
       llSetText(llGetObjectName() +"\n Touch to toggle on/off",<1,1,1>,1);
       llParticleSystem([]);
   }
   touch_start(integer x)
   {
      llPlaySound("8eae9c2b-3caa-477c-964d-c3752c23eddb",1);
      state foo;
   }
}
state foo
{  
    state_entry()
    {
      llSetText("",<0,0,0>,0);
      llSetTimerEvent(60);
      updateParticles();
   }
    timer()
   {
          updateParticles();
    }
    
    touch_start(integer y)
   {
      llPlaySound("8eae9c2b-3caa-477c-964d-c3752c23eddb",1);
      state default;
   }
}
by Berkeley at 07-04-2018, 12:25 PM
Just drop into an object and touch it.
 
PHP Code:
default
{
    
// This is the event that occurs when the script is reset or dragged into an object.
    
state_entry()
    {
        
// The task needs to interact with the physics engine to work
        
llSetStatus(STATUS_PHYSICS,TRUE);
        
// llSetStatus allows the setting of various properties.
        // STATUS_PHYSICS determines whether the object responds to the physics engine (havok)
        // STATUS_BLOCK_GRAB allows or disallows people to grab the object
        // STATUS_ROTATE_(axis) determines whether it can rotate on said axis.
        // ex: ll(SetStatus(STATUS_ROTATE_X, FALSE);
        // Result: the object will now be able to "bank" (think leaning);
    
}
    
// Obviously this happens when someone touches it
    
touch_start(integer total_number)
    {
        
//start a sensor event for whoever touched the object
        
llSensorRepeat(llDetectedName(0),llDetectedKey(0),AGENT,20,PI,0.1);
        
//Criterea: name of toucher
        // their key
        // must be a person
        // within 20 meters
        // in all directions
        // every 0.1 seconds or 100ms
    
}
    
// Result of the sensor call, this happens every 0.1 seconds
    
sensor(integer n)
    {
        
// n is the number of objects detected... given the criteria, this will always be 1
        
float seed llGetTime(); // get the time in miliseconds since the script started
        
vector offset// declare a 3 float distance vector to store where the object will orbit
        
offset.llSin(seed*2)*2// sin of time doubled, then doubled again
        
offset.llCos(seed*2)*2// cos of time doubled, then doubled again
        //  the sin and cos of a given progressive seed results in a circle
        
offset.llSin(seed)*0.5// the sin of time, with offset halved
        // every 3.14 seconds the height offset will invert
        
vector pos llDetectedPos(0); // get the position of the person who clicked
        
llMoveToTarget(pos offset0.2); // move to the person with the calculated offset, and
                                           // get there in 0.2 seconds.
    
}

by Berkeley at 07-04-2018, 12:09 PM
[Image: rbzmew.jpg]
Another electricity shaped lightning particle.
PHP Code:
default
{
    
state_entry()
    {
   
llParticleSystem([
PSYS_PART_FLAGS291,
PSYS_SRC_PATTERN2
PSYS_PART_START_ALPHA,1.0,
PSYS_PART_END_ALPHA,0.1 ,
///////////////////////
PSYS_PART_START_COLOR,<025150> , 
PSYS_PART_END_COLOR,<0025> , 
////////////////////////
PSYS_PART_START_SCALE,<1.01.01> ,
PSYS_PART_END_SCALE,<1.01.51> , 
//////////////////////////
PSYS_PART_MAX_AGE,2.0 
PSYS_SRC_MAX_AGE0.000000,
PSYS_SRC_ACCEL,<00,0> , 
PSYS_SRC_ANGLE_BEGIN0.000000,
PSYS_SRC_ANGLE_END0.000000,
PSYS_SRC_BURST_PART_COUNT,1,
/////////////////////////
PSYS_SRC_BURST_RATE,0.05 ,
//////////////////////////
PSYS_SRC_BURST_RADIUS,0.15 
PSYS_SRC_BURST_SPEED_MIN,0.7 
PSYS_SRC_BURST_SPEED_MAX0.5 ,
PSYS_SRC_OMEGA,<0.0,0.0,1.0>,
PSYS_SRC_TARGET_KEY,(key)""
//////////////////////////
PSYS_SRC_TEXTURE"072e9401-4f48-f365-ee55-614142ccffdf"]);

    }

by Berkeley at 07-04-2018, 12:05 PM
[Image: 51u42v.jpg]
Simple Lightning particle script off the marketplace, i'm sure someone could use it in a build for teleporters or something.
PHP Code:
default
{
    
state_entry()
    {
     
llParticleSystem([
PSYS_PART_FLAGS,(0
|PSYS_PART_EMISSIVE_MASK 
|PSYS_PART_INTERP_COLOR_MASK 
|PSYS_PART_INTERP_SCALE_MASK 
|PSYS_PART_FOLLOW_SRC_MASK),
PSYS_SRC_PATTERN2
PSYS_PART_START_ALPHA,1.0,
PSYS_PART_END_ALPHA,0.0,
///////////////////////
PSYS_PART_START_COLOR,<1.0,1.0,1.0>,
PSYS_PART_END_COLOR,<0.6,0.7,0.9>,
////////////////////////
PSYS_PART_START_SCALE,<1.0,4.0,0.0>,
PSYS_PART_END_SCALE,<1.0,4.0,0.0>,
//////////////////////////
PSYS_PART_MAX_AGE,0.4
PSYS_SRC_MAX_AGE0.000000,
PSYS_SRC_ACCEL,<0.0,0.0,-2.0>, 
PSYS_SRC_ANGLE_BEGIN0.000000,
PSYS_SRC_ANGLE_END3.0,
PSYS_SRC_BURST_PART_COUNT,1,
/////////////////////////
PSYS_SRC_BURST_RATE,0.27,
//////////////////////////
PSYS_SRC_BURST_RADIUS,0.0,
PSYS_SRC_BURST_SPEED_MIN,0.0,
PSYS_SRC_BURST_SPEED_MAX,0.0,
PSYS_SRC_OMEGA,<0.00.00.0>,
PSYS_SRC_TARGET_KEY,(key)""
PSYS_SRC_ANGLE_BEGIN,0.0*PI,
PSYS_SRC_ANGLE_END,0.0*PI,
//////////////////////////
PSYS_SRC_TEXTURE"dcfaa202-4c39-11a2-e63e-16819302082e"]);

    }

Forum: ART
by YBIBANDZ at 07-04-2018, 01:41 AM
_____________________________________¶¶___________
________________________________¶1¶1111111¶_______
________¶¶111¶_______________¶¶¶¶111111111¶¶¶1____
_____¶1¶¶¶¶¶111111¶_________¶¶¶1¶¶¶11111111¶1¶¶___
___¶¶¶1¶1111111111¶¶1______¶¶1¶¶¶1111111111111¶¶__
__¶¶1¶¶1111111111111¶¶_____¶¶¶1¶¶¶¶1111111111111¶_
__¶¶_¶1111111111111111¶¶___¶¶¶¶¶¶11¶111111111111¶_
_11_¶11111111111111111¶¶_____¶¶¶¶__¶111111111111¶¶
¶¶¶¶1111111111111111¶¶¶¶_____1¶¶__11111111111111¶¶
¶¶¶¶11111111111¶¶¶¶¶¶¶______1¶1¶¶1111111111111111¶
¶¶1¶1111111111111¶¶¶¶¶¶_____¶¶¶¶¶¶11111111111111¶¶
¶¶11111111111111111111111¶¶___¶¶¶¶¶¶1111111111¶¶¶_
_1¶111111111111111111¶¶¶¶¶¶____¶¶¶¶11111111111¶1__
__¶¶11111111111111111¶¶¶_____¶¶¶1111111111111¶1___
___¶¶¶111111111111¶1¶¶¶____1¶¶111¶1111111¶11¶1____
____1¶¶¶11111111111¶¶¶¶111¶¶¶¶111111111¶11¶¶¶_____
______¶¶¶¶1111111111111¶¶¶¶1¶¶¶¶¶¶¶¶11¶11¶¶_______
_______¶¶¶¶¶11111111111¶111¶___¶¶¶111¶1¶¶¶________
_________¶¶¶¶¶¶111111111111¶__¶¶¶111¶¶¶1__________
____________1¶¶¶¶¶11111111¶¶_¶¶¶¶111¶¶____________
______________¶¶¶¶¶¶¶1111111_¶¶¶11¶¶1_____________
_________________1¶¶¶¶¶¶1111¶¶¶1¶¶¶¶______________
____________________¶¶¶¶¶¶1¶¶¶¶¶1¶________________
_______________________¶1¶¶¶1¶¶¶__________________
___________________________11¶____________________
by YBIBANDZ at 07-04-2018, 01:38 AM
PS4 DROP PSNS
by Drebin Dubious at 07-03-2018, 05:27 AM
A free bento baby made by our dear frieeenndd
Now you can fire up that alt, and make as many babies as you want for that family RP
https://marketplace.secondlife.com/p/SIM...T/13142807

[Image: 1530610029_6Ev1erutRMpiSC8.jpg]
by elijahfirefly at 06-29-2018, 11:20 PM
i hope you like them
Forum: PC Games
by frostsims at 06-29-2018, 01:16 PM
Anyone got seasons?
Welcome, Guest
You have to register before you can post on our site.
Username/Email:

Password


Search Forums

Forum Statistics
Members: 13,145
Latest member: ArtPxl
Forum threads: 18,660
Forum posts: 55,504
Latest Threads
hey! Last
by GoonSquad Bot 1 Replies
Hey everybody! Last
by GoonSquad Bot 3 Replies
Double that rep! Last
by Drebin Dubious 0 Replies
BENTO AO Kawaii Powder [B... Last
by Drebin Dubious 8 Replies
Exporting skeletons Last
by Drebin Dubious 1 Replies
hi Last
by GoonSquad Bot 3 Replies
darkstorm mac Last
by Drebin Dubious 2 Replies
LoveMotif - Female Self S... Last
by rivven 3 Replies
intro Last
by GoonSquad Bot 3 Replies
736 scripts collection Last
by adya sirnah 3 Replies
[ Blender Addon ] - Avast... Last
by Goose99 21 Replies
avastar-2.4-1_blender-2-7... Last
by Goose99 58 Replies
People Hi! Last
by GoonSquad Bot 91 Replies
Board Rules Full Last
by Bbytrash 84 Replies
darkstorm Last
by sirtrick21 0 Replies
Membership Guidelines and... Last
by h1hunter 28 Replies
Thanks for having me Last
by GoonSquad Bot 5 Replies
Old Skool version 1.8.6.0... Last
by DreadRavenX 194 Replies
Hello Last
by GoonSquad Bot 1 Replies
[Foxes] Leggings - MAITRE... Last
by niissha 2 Replies
Maitreya Leather Skinny P... Last
by niissha 3 Replies
Niramyth Aesthetic dev ki... Last
by Drebin Dubious 0 Replies
DarkStorm Viewer v3.1.0 Last
by Necrok 80 Replies
Insert Opligatory hello t... Last
by GoonSquad Bot 1 Replies
DarkStorm v3.0.2 - 240220... Last
by brenyumi 313 Replies
meh Last
by daropschops 0 Replies
first post Last
by daropschops 0 Replies
greetings programs Last
by GoonSquad Bot 1 Replies
Darkstorm 3.1.0 OS ver Last
by Spectra 144 Replies
TNT SEX HUD-ONLY BVH ANIM... Last
by tfassente 46 Replies
Revelator Bento viwer Last
by SoDivine 174 Replies
Hi Last
by nousername 0 Replies
IntroDiction Last
by GoonSquad Bot 1 Replies
FEMALE 23 oLA dANCeS hUmI... Last
by destinoqer 5 Replies
HELP / BENTO POSES Last
by destinoqer 2 Replies
Different Light and shado... Last
by Drebin Dubious 3 Replies
LABEL MOTION - BLAIR phot... Last
by mrwonderful 2 Replies
WILDHEART Bliss Skin Temp... Last
by AnastasiaZ 6 Replies
AMD - 22 Female Mocap Dan... Last
by krakra 39 Replies
TIS Sheer Delights Female... Last
by krakra 3 Replies
Save all avatar textures ... Last
by gearwrencher 12 Replies
30 hud attack full perm Last
by EddNygma17 6 Replies
#Perl-Script ::BruteForce... Last
by EddNygma17 5 Replies
Program for rigging mesh ... Last
by noopy 2 Replies
Postal Dude Returns Last
by GoonSquad Bot 1 Replies
Hello :-) Last
by GoonSquad Bot 1 Replies
belleza dev kit? Last
by ZeroThe10th 9 Replies
Toxic Templates Outfit 13 Last
by CocoCurious 4 Replies
i just checked the rules Last
by ravesteijn 0 Replies
yo i am rave Last
by GoonSquad Bot 1 Replies

Color Skins

Change Color:

Background Patterns:

Background Images:

Background Header:

Setting Panel

Main Options: