Darkstorm-Viewer_v3.1.0 mesh download question - Printable Version +- Second Life Copybot Forum (https://secondlifecopybot.com) +-- Forum: THE LOUNGE (https://secondlifecopybot.com/Forum-THE-LOUNGE) +--- Forum: General Discussion (https://secondlifecopybot.com/Forum-General-Discussion) +--- Thread: Darkstorm-Viewer_v3.1.0 mesh download question (/Thread-Darkstorm-Viewer-v3-1-0-mesh-download-question) |
Darkstorm-Viewer_v3.1.0 mesh download question - avatarSearch - 10-16-2016 RE: Darkstorm-Viewer_v3.1.0 mesh download question - rooilava - 11-12-2016 (10-16-2016, 02:09 PM)avatarSearch Wrote: Hi All,Hi, I would suggest saving the head as an .obj file and convert to .dae in blender. The configuration of your example head is that it's a Collada .dae rigged mesh file and thus packed super crammed. Exporting as a Wavefront .obj file will retain the shape as rezzed in world SL. Hope this helps :) |