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Problem Exporting Mesh to OpenSim - Printable Version

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Problem Exporting Mesh to OpenSim - SebringTech - 11-11-2016

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RE: Problem Exporting Mesh to OpenSim - arfandomega - 11-11-2016

(11-11-2016, 01:43 AM)SebringTech Wrote:  so I logged out, cleared my cache, and logged back in. Everything is still showing in my inventory as being attached but all that's working is my alpha. 



I think you answered your own question. I think Zero talks about this in her video about "Exporting your region to OS" https://www.youtube.com/watch?v=FinchTzEcas

Good luck


RE: Problem Exporting Mesh to OpenSim - SebringTech - 11-11-2016

[Image: 1478846695_DOVzAesQhhGglM4.jpg]
This is the view from the avatar on the left. That avatar was not the one that uploaded the clothing. But both are wearing Slink bodies, hands, all mesh clothing, hair, and Catwa heads.

[Image: 1478846706_mv8LVVlxkf8WMN6.jpg]
This is a view from the avatar on the right. The one who uploaded the objects and textures and gave them to the avatar on the left. Both avatars show fine. So I can only guess that the assets are only with the avatar who uploaded the objects and everyone else will see nothing. Is there a different way I can upload the clothing and body?


RE: Problem Exporting Mesh to OpenSim - SebringTech - 11-11-2016

(11-11-2016, 02:32 AM)arfandomega Wrote:
(11-11-2016, 01:43 AM)SebringTech Wrote:  so I logged out, cleared my cache, and logged back in. Everything is still showing in my inventory as being attached but all that's working is my alpha. 




I think you answered your own question. I think Zero talks about this in her video about "Exporting your region to OS" https://www.youtube.com/watch?v=FinchTzEcas

Good luck

Well that's a bummer. Looks like I'll be watching some videos. Now that I think of it - both the avatars uploaded the mesh thats on the sim in the pics. I uploaded something exclusively on the avatar on the right and it only shows in that viewer and not the avatar who didn't upload.


RE: Problem Exporting Mesh to OpenSim - arfandomega - 11-11-2016

Quote:Well that's a bummer. Looks like I'll be watching some videos. Now that I think of it - both the avatars uploaded the mesh thats on the sim in the pics. I uploaded something exclusively on the avatar on the right and it only shows in that viewer and not the avatar who didn't upload.

http://goonsquad.co/thread-11052.html

;)



RE: Problem Exporting Mesh to OpenSim - SebringTech - 11-11-2016

(11-11-2016, 12:31 PM)arfandomega Wrote:
Quote:Well that's a bummer. Looks like I'll be watching some videos. Now that I think of it - both the avatars uploaded the mesh thats on the sim in the pics. I uploaded something exclusively on the avatar on the right and it only shows in that viewer and not the avatar who didn't upload.


http://goonsquad.co/thread-11052.html

;)

I had stumbled upon that post last night I just hadn't had a chance to mess with it yet. :-D


RE: Problem Exporting Mesh to OpenSim - SebringTech - 11-12-2016

(11-11-2016, 12:31 PM)arfandomega Wrote:
Quote:Well that's a bummer. Looks like I'll be watching some videos. Now that I think of it - both the avatars uploaded the mesh thats on the sim in the pics. I uploaded something exclusively on the avatar on the right and it only shows in that viewer and not the avatar who didn't upload.


http://goonsquad.co/thread-11052.html

;)

Okay so this seems to get painfully close. I go in Darkstorm and save the mesh file. I then also export the XML. I fire up "Meshes" and go through the steps in the tutorial video and it exports a mesh file. When I select the dea file to upload I can select to upload textures, I can also check to include skin weight and also include joint positions. However when it attempts to upload I get this error: 

[Image: 1478934238_88aprXN4IApTmoA.png]

I have tried several different clothing objects and get the same error each time. I also tried to import a mesh bar which resulted in the same error. I was able to get some smaller items to correctly import as mesh and upload correctly.


RE: Problem Exporting Mesh to OpenSim - arfandomega - 11-13-2016

Quote:I have tried several different clothing objects and get the same error each time. I also tried to import a mesh bar which resulted in the same error. I was able to get some smaller items to correctly import as mesh and upload correctly.


Have you tried to upload with a different viewer?

https://community.secondlife.com/t5/Mesh/Specifications-for-SL-Compatible-DAE-Format/m-p/1344567#M10993


RE: Problem Exporting Mesh to OpenSim - fridaynight - 11-29-2016

(11-12-2016, 03:08 AM)SebringTech Wrote:
(11-11-2016, 12:31 PM)arfandomega Wrote:
Quote:Well that's a bummer. Looks like I'll be watching some videos. Now that I think of it - both the avatars uploaded the mesh thats on the sim in the pics. I uploaded something exclusively on the avatar on the right and it only shows in that viewer and not the avatar who didn't upload.



http://goonsquad.co/thread-11052.html

;)


Okay so this seems to get painfully close. I go in Darkstorm and save the mesh file. I then also export the XML. I fire up "Meshes" and go through the steps in the tutorial video and it exports a mesh file. When I select the dea file to upload I can select to upload textures, I can also check to include skin weight and also include joint positions. However when it attempts to upload I get this error: 

[Image: 1478934238_88aprXN4IApTmoA.png]

I have tried several different clothing objects and get the same error each time. I also tried to import a mesh bar which resulted in the same error. I was able to get some smaller items to correctly import as mesh and upload correctly.
I had the same error, but after divide the mesh in two parts I could download everyting