Confirm XML -> DEA -> Blender functionality - Printable Version +- Second Life Copybot Forum (https://secondlifecopybot.com) +-- Forum: THE LOUNGE (https://secondlifecopybot.com/Forum-THE-LOUNGE) +--- Forum: Request (https://secondlifecopybot.com/Forum-Request) +--- Thread: Confirm XML -> DEA -> Blender functionality (/Thread-Confirm-XML-DEA-Blender-functionality) |
Confirm XML -> DEA -> Blender functionality - CosmicInspector - 08-02-2018 RE: Confirm XML -> DEA -> Blender functionality - Drebin Dubious - 08-02-2018 If you are using the newer version of meshes Sl (The version that loads without a splashscreen) Then that will not show the skeleton/weighted data in blender This goes for normal and bento things. Zero talked about it here: https://youtu.be/BaxWGdN9uKY?t=206 RE: Confirm XML -> DEA -> Blender functionality - CosmicInspector - 08-03-2018 (08-02-2018, 07:22 PM)Drebin Dubious Wrote: If you are using the newer version of meshes Sl OMG, what the freak? Okay well back to the Goonsquad version of MeshesSL it is.... You're an absolute star for clarifying the situation! Thank you. Hopefully someone really clever comes up with a solution to this with the new version of MeshesSL that has the Faces correctly named. |