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Missing Posts - Huggypie - 10-07-2019

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RE: Missing Posts - Ap0110 - 10-07-2019

The forum auto deletes post with known viruses or hidden backdoors. You must have posted something that’s on the list.


RE: Missing Posts - Huggypie - 10-07-2019

(10-07-2019, 06:38 PM)Ap0110 Wrote: The forum auto deletes post with known viruses or hidden backdoors. You must have posted something that’s on the list.

Ah ok. So the new revelator has a backdoor, but the old one doesn't?


RE: Missing Posts - Ap0110 - 10-07-2019

The old post was up before I enabled the plugin. But it is also backdoored. It’s basically a duplicate of Simms old school viewer from Simms source code. It has the backdoor script originally written by jcool and his vlife viewer.

People kept posting it here so I left it up for the noobs. The developer will only realize that all the free accounts here are the same ones over there on their forum. Thus he will only hack his own people. I make the viewers for VIP. We don’t need any outside viewers.

Nothing in this world is free. There is always a price to pay.


RE: Missing Posts - Ap0110 - 10-07-2019

Also, why are you so hellbent on posting that particular viewer?


RE: Missing Posts - Huggypie - 10-07-2019

(10-07-2019, 10:18 PM)Ap0110 Wrote: Also, why are you so hellbent on posting that particular viewer?

I thought it would be helpful since it is one of the only 3 that are currently working. But I understand if there is a security risk.


RE: Missing Posts - Ap0110 - 10-08-2019

You didn’t do anything wrong. Thank you for wanting to help others. Your contributions so far are greatly appreciated.


RE: Missing Posts - Huggypie - 10-08-2019

(10-08-2019, 06:22 AM)Ap0110 Wrote: You didn’t do anything wrong. Thank you for wanting to help others. Your contributions so far are greatly appreciated.

You are welcome. By the way, is there any chance that you know anything about the SLM file design? I am trying to make a tool similar to MeshesSL but with fewer glitches and more options (choosing output directories and filenames, splitting/combining meshes, saving textures inside the dae files such that the dae will look just like the origninal when uploaded, etc.)