Firestorm Professional version - 4-7-8-49023

Thread Started By Ap0110

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[Image: HJx1OZc.png]


Firestorm Professional version 4-7-8-49004
~ For Second Life and OpenSim ~

Features
*Import / Export .OXP as Linkset...
*Import / Export .XML
*Export Collada .dae
*Export / Rip Textures
*Copy / Past UUID
*Bulk Upload
*Copy / Import /Export Animations, Textures, Sounds to Local Inventory
*Sound preview ripping added in inventory
*Ripping buttons added to sound explorer or world drop down menu
*Upload / Download Teaxture List
*Export items from Radar
*Export Avatar from Radar
*Import / Export shape, skin, animation, eyes, notecards and gestures to #Local Inventory
*Rip Textures from inspect texture floater to #Local Inventory
*Copy all textures and shapes to #Local Inventory
*Rip everyons animations - save .antm files from animation explorer.
*AO now accepts uuid notecards also will auto reload them upon login to #Local Inventory
*Send objects Off World (destroy)
*Teleport To Safety and rez a platform if you are being griefed
*Force Undeform if you are being griefed
*Mass Delete Region Owned Objects - Theis will delete all items that you own
*Add Particles and Inject particles to prims owned by you
*Rip Particles
*Rip Animated Textures
*Mac/ID0 spoofing

Download --

[To see links please register here]

--------
SHA-1:    0a22555283937af580c812a54f8e2e7a82a35756
MD5:    4e78680b8a0b60d08c56f5696412ab3e
CRC32:    76b8d285


Page 13 (The above is first post of this thread)
(11-28-2016, 03:14 PM)DirtyHippie Wrote:

[To see links please register here]

Awesome, I love it already.

Sooooooo happy to be able to stop using Darkstorm.  :Laugh:
I dont understand, for me Darkstorm is much better.
Cant copy objects or regions with this Firestorm Professional version 4-7-8-49004 viewer


I can't seem to rip textures with this one..
Whenever i rip one of those, the texture only shows up either grey, brown or sometimes even correctly but for my viewer only, when others look it just shows a grey colour.
Im missing something? 
There's another way to rip textures with this viewer?


(05-27-2016, 08:25 PM)Apollo Wrote:

[To see links please register here]

greatttttttttt[Image: HJx1OZc.png]


Firestorm Professional version 4-7-8-49004
~ For Second Life and OpenSim ~

Features
*Import / Export .OXP as Linkset...
*Import / Export .XML
*Export Collada .dae
*Export / Rip Textures
*Copy / Past UUID
*Bulk Upload
*Copy / Import /Export Animations, Textures, Sounds to Local Inventory
*Sound preview ripping added in inventory
*Ripping buttons added to sound explorer or world drop down menu
*Upload / Download Teaxture List
*Export items from Radar
*Export Avatar from Radar
*Import / Export shape, skin, animation, eyes, notecards and gestures to #Local Inventory
*Rip Textures from inspect texture floater to #Local Inventory
*Copy all textures and shapes to #Local Inventory
*Rip everyons animations - save .antm files from animation explorer.
*AO now accepts uuid notecards also will auto reload them upon login to #Local Inventory
*Send objects Off World (destroy)
*Teleport To Safety and rez a platform if you are being griefed
*Force Undeform if you are being griefed
*Mass Delete Region Owned Objects - Theis will delete all items that you own
*Add Particles and Inject particles to prims owned by you
*Rip Particles
*Rip Animated Textures
*Mac/ID0 spoofing

Download --

[To see links please register here]

--------
SHA-1:    0a22555283937af580c812a54f8e2e7a82a35756
MD5:    4e78680b8a0b60d08c56f5696412ab3e
CRC32:    76b8d285

greatttttttttttttt!!!!!!!!!!!!


Hiya,

how it's possible to use the "Toggle Hacked Godmode"?


ok thanks:ThumbsUp:


Quote:You can't export textures with collada. You have to export the textures separately. It's obvious you have a lot to learn. Before you ask another question search the forum or search google.

Move this to the question section. It's not the viewer it's your cpu and your level of knowledge. If objects you download from here does not import correctly or only imports half way, that's because it was exported with a different copybot viewer. Some viewers are singularity or Firestorm based.

Don't post anything else in the section regarding this issue. This is a single issue that only deals with you, your cpu and your level of knowledge. Post in the question section located here 

[To see links please register here]


Recently I copied  a LOT of dea files from SL to Opensim. For me it was not needed to copy the textures separatly. They all where with textures when I select the Upload option include texture


When I select a person in Profesional I can see and select all AV textures and download them individual.
( Export as XML is not possible)
 I dont know how to use the AV textures when I import them.
So copying clothes is difficult


Very much appreciated, hoping for a new updated to Bento viewer soon! :-)


This is by far my favorite viewer compared to the others provided here. I am also looking forward to an updated revision of Firestorm for Bento.


has this been updated to fix the issues it had?




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