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Firestorm Professional version - 4-7-8-49023
#1
[Image: HJx1OZc.png]


Firestorm Professional version 4-7-8-49004
~ For Second Life and OpenSim ~

Features
*Import / Export .OXP as Linkset...
*Import / Export .XML
*Export Collada .dae
*Export / Rip Textures
*Copy / Past UUID
*Bulk Upload
*Copy / Import /Export Animations, Textures, Sounds to Local Inventory
*Sound preview ripping added in inventory
*Ripping buttons added to sound explorer or world drop down menu
*Upload / Download Teaxture List
*Export items from Radar
*Export Avatar from Radar
*Import / Export shape, skin, animation, eyes, notecards and gestures to
#Local
Inventory
*Rip Textures from inspect texture floater to
#Local
Inventory
*Copy all textures and shapes to
#Local
Inventory
*Rip everyons animations - save .antm files from animation explorer.
*AO now accepts uuid notecards also will auto reload them upon login to
#Local
Inventory
*Send objects Off World (destroy)
*Teleport To Safety and rez a platform if you are being griefed
*Force Undeform if you are being griefed
*Mass Delete Region Owned Objects - Theis will delete all items that you own
*Add Particles and Inject particles to prims owned by you
*Rip Particles
*Rip Animated Textures
*Mac/ID0 spoofing

Download -- http://www.mediafire.com/download/5661cf..._Setup.exe
--------
SHA-1:    0a22555283937af580c812a54f8e2e7a82a35756
MD5:    4e78680b8a0b60d08c56f5696412ab3e
CRC32:    76b8d285
Reply
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(05-27-2016, 08:25 PM)Ap0110 Wrote:
[Image: HJx1OZc.png]


Firestorm Professional version 4-7-8-49004
~ For Second Life and OpenSim ~

Features
*Import / Export .OXP as Linkset...
*Import / Export .XML
*Export Collada .dae
*Export / Rip Textures
*Copy / Past UUID
*Bulk Upload
*Copy / Import /Export Animations, Textures, Sounds to Local Inventory
*Sound preview ripping added in inventory
*Ripping buttons added to sound explorer or world drop down menu
*Upload / Download Teaxture List
*Export items from Radar
*Export Avatar from Radar
*Import / Export shape, skin, animation, eyes, notecards and gestures to
#Local
Inventory
*Rip Textures from inspect texture floater to
#Local
Inventory
*Copy all textures and shapes to
#Local
Inventory
*Rip everyons animations - save .antm files from animation explorer.
*AO now accepts uuid notecards also will auto reload them upon login to
#Local
Inventory
*Send objects Off World (destroy)
*Teleport To Safety and rez a platform if you are being griefed
*Force Undeform if you are being griefed
*Mass Delete Region Owned Objects - Theis will delete all items that you own
*Add Particles and Inject particles to prims owned by you
*Rip Particles
*Rip Animated Textures
*Mac/ID0 spoofing

Download -- http://www.mediafire.com/download/5661cf..._Setup.exe
--------
SHA-1:    0a22555283937af580c812a54f8e2e7a82a35756
MD5:    4e78680b8a0b60d08c56f5696412ab3e
CRC32:    76b8d285

So far this is AWESOME...learning to do all cept rip a texture...any instructional videos??
Reply
(05-27-2016, 08:25 PM)Ap0110 Wrote:
[Image: HJx1OZc.png]


Firestorm Professional version 4-7-8-49004
~ For Second Life and OpenSim ~

Features
*Import / Export .OXP as Linkset...
*Import / Export .XML
*Export Collada .dae
*Export / Rip Textures
*Copy / Past UUID
*Bulk Upload
*Copy / Import /Export Animations, Textures, Sounds to Local Inventory
*Sound preview ripping added in inventory
*Ripping buttons added to sound explorer or world drop down menu
*Upload / Download Teaxture List
*Export items from Radar
*Export Avatar from Radar
*Import / Export shape, skin, animation, eyes, notecards and gestures to
#Local
Inventory
*Rip Textures from inspect texture floater to
#Local
Inventory
*Copy all textures and shapes to
#Local
Inventory
*Rip everyons animations - save .antm files from animation explorer.
*AO now accepts uuid notecards also will auto reload them upon login to
#Local
Inventory
*Send objects Off World (destroy)
*Teleport To Safety and rez a platform if you are being griefed
*Force Undeform if you are being griefed
*Mass Delete Region Owned Objects - Theis will delete all items that you own
*Add Particles and Inject particles to prims owned by you
*Rip Particles
*Rip Animated Textures
*Mac/ID0 spoofing

Download -- http://www.mediafire.com/download/5661cf..._Setup.exe
--------
SHA-1:    0a22555283937af580c812a54f8e2e7a82a35756
MD5:    4e78680b8a0b60d08c56f5696412ab3e
CRC32:    76b8d285
Reply
dfhgsfadfsafasasfsafasfsaf asfasfsaf
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Thank you very much Smile
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this viewer is bento or am i the only one having issues with this? bento hands stretch across the screen for me and no bento heads show...any suggestions are appreciated.
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I dont think it uses bento
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Looking forward to this as well Smile
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well im trying to download it, but i need to do 2 posts lol
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This definitely helps with Fair Use work as a modder. I wish people were more accepting, there are times that you need something like this. For instance, a PAWS head that comes with no dummy mesh to work with. The creator told me "Sorry just eyeball it", yeah... you cant just eyeball some things.
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