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Firestorm Professional version - 4-7-8-49023
Ap0110 Offline
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****************
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Posts: 512
Threads: 180
Joined: Mar 2013
Reputation: 1,114
[Image: HJx1OZc.png]


Firestorm Professional version 4-7-8-49004
~ For Second Life and OpenSim ~

Features
*Import / Export .OXP as Linkset...
*Import / Export .XML
*Export Collada .dae
*Export / Rip Textures
*Copy / Past UUID
*Bulk Upload
*Copy / Import /Export Animations, Textures, Sounds to Local Inventory
*Sound preview ripping added in inventory
*Ripping buttons added to sound explorer or world drop down menu
*Upload / Download Teaxture List
*Export items from Radar
*Export Avatar from Radar
*Import / Export shape, skin, animation, eyes, notecards and gestures to
#Local
Inventory
*Rip Textures from inspect texture floater to
#Local
Inventory
*Copy all textures and shapes to
#Local
Inventory
*Rip everyons animations - save .antm files from animation explorer.
*AO now accepts uuid notecards also will auto reload them upon login to
#Local
Inventory
*Send objects Off World (destroy)
*Teleport To Safety and rez a platform if you are being griefed
*Force Undeform if you are being griefed
*Mass Delete Region Owned Objects - Theis will delete all items that you own
*Add Particles and Inject particles to prims owned by you
*Rip Particles
*Rip Animated Textures
*Mac/ID0 spoofing

Download -- http://www.mediafire.com/download/5661cf..._Setup.exe
--------
SHA-1:    0a22555283937af580c812a54f8e2e7a82a35756
MD5:    4e78680b8a0b60d08c56f5696412ab3e
CRC32:    76b8d285

Page 37 (The above is first post of this thread)
katanart Offline
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Hello Guest!! You need to Register or to view the content

MakiDaki Offline
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thank you! <3

Foxy Coveria Offline
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Thx for the viewer

cheryl Offline
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(05-27-2016, 08:25 PM)Ap0110 Wrote:
[Image: HJx1OZc.png]


Firestorm Professional version 4-7-8-49004
~ For Second Life and OpenSim ~

Features
*Import / Export .OXP as Linkset...
*Import / Export .XML
*Export Collada .dae
*Export / Rip Textures
*Copy / Past UUID
*Bulk Upload
*Copy / Import /Export Animations, Textures, Sounds to Local Inventory
*Sound preview ripping added in inventory
*Ripping buttons added to sound explorer or world drop down menu
*Upload / Download Teaxture List
*Export items from Radar
*Export Avatar from Radar
*Import / Export shape, skin, animation, eyes, notecards and gestures to
#Local
Inventory
*Rip Textures from inspect texture floater to
#Local
Inventory
*Copy all textures and shapes to
#Local
Inventory
*Rip everyons animations - save .antm files from animation explorer.
*AO now accepts uuid notecards also will auto reload them upon login to
#Local
Inventory
*Send objects Off World (destroy)
*Teleport To Safety and rez a platform if you are being griefed
*Force Undeform if you are being griefed
*Mass Delete Region Owned Objects - Theis will delete all items that you own
*Add Particles and Inject particles to prims owned by you
*Rip Particles
*Rip Animated Textures
*Mac/ID0 spoofing

Download -- http://www.mediafire.com/download/5661cf..._Setup.exe
--------
SHA-1:    0a22555283937af580c812a54f8e2e7a82a35756
MD5:    4e78680b8a0b60d08c56f5696412ab3e
CRC32:    76b8d285

missarose Offline
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Smile thats awesome

missarose Offline
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thank u very much

beelzebubs Offline
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:Nerd:  i can not find dowload

ionicrain Offline
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(06-20-2018, 02:47 AM)MakiDaki Wrote: thank you! <3

Have you tried this viewer yet? If so how well did it work for you?

Sturm2499 Offline
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I've done a few tests with my own stuff and things look to be good with meshs and the like, but I'm having a heck of a time with XML importing. When I go to import with an XML the viewer just crashes and closes. If I figure out anything, I'll let ya know.

comet Offline
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this is awesome, thank you!






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