Firestorm Professional version - 4-7-8-49023

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#1
[Image: HJx1OZc.png]


Firestorm Professional version 4-7-8-49004
~ For Second Life and OpenSim ~

Features
*Import / Export .OXP as Linkset...
*Import / Export .XML
*Export Collada .dae
*Export / Rip Textures
*Copy / Past UUID
*Bulk Upload
*Copy / Import /Export Animations, Textures, Sounds to Local Inventory
*Sound preview ripping added in inventory
*Ripping buttons added to sound explorer or world drop down menu
*Upload / Download Teaxture List
*Export items from Radar
*Export Avatar from Radar
*Import / Export shape, skin, animation, eyes, notecards and gestures to #Local Inventory
*Rip Textures from inspect texture floater to #Local Inventory
*Copy all textures and shapes to #Local Inventory
*Rip everyons animations - save .antm files from animation explorer.
*AO now accepts uuid notecards also will auto reload them upon login to #Local Inventory
*Send objects Off World (destroy)
*Teleport To Safety and rez a platform if you are being griefed
*Force Undeform if you are being griefed
*Mass Delete Region Owned Objects - Theis will delete all items that you own
*Add Particles and Inject particles to prims owned by you
*Rip Particles
*Rip Animated Textures
*Mac/ID0 spoofing

Download --

[To see links please register here]

--------
SHA-1:    0a22555283937af580c812a54f8e2e7a82a35756
MD5:    4e78680b8a0b60d08c56f5696412ab3e
CRC32:    76b8d285


Page 9 (The above is first post of this thread)
#81
(06-13-2016, 10:24 PM)Minaj Wrote:

[To see links please register here]

Its a mesh file.....  export it as a collada. You can not copy a mesh file within SL. Mesh files consist of triangles. If you click on the object and you see triangles its a mesh file. You cannot copy it or export it as a backup/oxp or .xml. Are you new to this? See the tutorial section 

[To see links please register here]

I can get the mesh files as dae, but how the hell do I grab the textures? what is this file format of backup oxp? how do I just get the textures so I can upload and apply them into SL


#82
Great.. Thank you very much


#83
looking forward to trying this out! thanks!


#84
This is great thank you!


#85
W00T !!!  Thanks so much for this !!! :D :D


#86
AWESOME THANK YOU SO MUCH 
:ThumbsUp::ThumbsUp:


#87
(05-27-2016, 08:25 PM)Apollo Wrote:

[To see links please register here]

[Image: HJx1OZc.png]


Firestorm Professional version 4-7-8-49004
~ For Second Life and OpenSim ~

Features
*Import / Export .OXP as Linkset...
*Import / Export .XML
*Export Collada .dae
*Export / Rip Textures
*Copy / Past UUID
*Bulk Upload
*Copy / Import /Export Animations, Textures, Sounds to Local Inventory
*Sound preview ripping added in inventory
*Ripping buttons added to sound explorer or world drop down menu
*Upload / Download Teaxture List
*Export items from Radar
*Export Avatar from Radar
*Import / Export shape, skin, animation, eyes, notecards and gestures to #Local Inventory
*Rip Textures from inspect texture floater to #Local Inventory
*Copy all textures and shapes to #Local Inventory
*Rip everyons animations - save .antm files from animation explorer.
*AO now accepts uuid notecards also will auto reload them upon login to #Local Inventory
*Send objects Off World (destroy)
*Teleport To Safety and rez a platform if you are being griefed
*Force Undeform if you are being griefed
*Mass Delete Region Owned Objects - Theis will delete all items that you own
*Add Particles and Inject particles to prims owned by you
*Rip Particles
*Rip Animated Textures
*Mac/ID0 spoofing

Download --

[To see links please register here]

--------
SHA-1:    0a22555283937af580c812a54f8e2e7a82a35756
MD5:    4e78680b8a0b60d08c56f5696412ab3e
CRC32:    76b8d285

Hello , Thanks :)


#88
THANK YOU SO MUCH 


#89
this release is great .. except it crashes alot when you try to import stuff..


#90
(06-13-2016, 09:19 AM)seaody Wrote:

[To see links please register here]

I am getting a "Export failed unexpectidly. Please see the log for details." error when I try to backup and save as. It worked once but since then nothing.

I get the same error also. Has anyone comented as to why yet?
[Image: 1461546507_949iVzl9xNUiCCU.jpg]
 




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