Firestorm Professional version - 4-7-8-49023

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[Image: HJx1OZc.png]


Firestorm Professional version 4-7-8-49004
~ For Second Life and OpenSim ~

Features
*Import / Export .OXP as Linkset...
*Import / Export .XML
*Export Collada .dae
*Export / Rip Textures
*Copy / Past UUID
*Bulk Upload
*Copy / Import /Export Animations, Textures, Sounds to Local Inventory
*Sound preview ripping added in inventory
*Ripping buttons added to sound explorer or world drop down menu
*Upload / Download Teaxture List
*Export items from Radar
*Export Avatar from Radar
*Import / Export shape, skin, animation, eyes, notecards and gestures to #Local Inventory
*Rip Textures from inspect texture floater to #Local Inventory
*Copy all textures and shapes to #Local Inventory
*Rip everyons animations - save .antm files from animation explorer.
*AO now accepts uuid notecards also will auto reload them upon login to #Local Inventory
*Send objects Off World (destroy)
*Teleport To Safety and rez a platform if you are being griefed
*Force Undeform if you are being griefed
*Mass Delete Region Owned Objects - Theis will delete all items that you own
*Add Particles and Inject particles to prims owned by you
*Rip Particles
*Rip Animated Textures
*Mac/ID0 spoofing

Download --

[To see links please register here]

--------
SHA-1:    0a22555283937af580c812a54f8e2e7a82a35756
MD5:    4e78680b8a0b60d08c56f5696412ab3e
CRC32:    76b8d285


Page 52 (The above is first post of this thread)
(05-28-2016, 03:59 PM)ShanP37 Wrote:

[To see links please register here]

WoW I will try, THANKS [Image: ThumbsUp.png][Image: ThumbsUp.png]

where is it ?


Hi, I downloaded Firestorm Professional today and when I tried ripping a static mesh and tried to export it as dae but failed. It says file not found. Check the file name and try again. Anyone here can help me in the right direction and explain to me what am I doing wrong? Do I need to do something first?

[To see links please register here]



thank you i hope its going with my old PC


thank you!


(05-27-2016, 08:25 PM)Ap0110 Wrote:

[To see links please register here]

[Image: HJx1OZc.png]


Firestorm Professional version 4-7-8-49004
~ For Second Life and OpenSim ~

Features
*Import / Export .OXP as Linkset...
*Import / Export .XML
*Export Collada .dae
*Export / Rip Textures
*Copy / Past UUID
*Bulk Upload
*Copy / Import /Export Animations, Textures, Sounds to Local Inventory
*Sound preview ripping added in inventory
*Ripping buttons added to sound explorer or world drop down menu
*Upload / Download Teaxture List
*Export items from Radar
*Export Avatar from Radar
*Import / Export shape, skin, animation, eyes, notecards and gestures to #Local Inventory
*Rip Textures from inspect texture floater to #Local Inventory
*Copy all textures and shapes to #Local Inventory
*Rip everyons animations - save .antm files from animation explorer.
*AO now accepts uuid notecards also will auto reload them upon login to #Local Inventory
*Send objects Off World (destroy)
*Teleport To Safety and rez a platform if you are being griefed
*Force Undeform if you are being griefed
*Mass Delete Region Owned Objects - Theis will delete all items that you own
*Add Particles and Inject particles to prims owned by you
*Rip Particles
*Rip Animated Textures
*Mac/ID0 spoofing

Download --

[To see links please register here]

--------
SHA-1:    0a22555283937af580c812a54f8e2e7a82a35756
MD5:    4e78680b8a0b60d08c56f5696412ab3e
CRC32:    76b8d285


Thanks, will be giving this a try soon.


Thanks for the share great


Thank you! I appreciate your help!


Is it work?


Thanks! Just what I needed!




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