VR is still replicating interaction models from the PC era -- like first-person shooters, only more first-persony! -- but the real trick is to come up with ways of interacting in virtual reality that are quite different from what's come before. From designer and artist
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, here's 8 such only-in-VR type interactions. Delightful and surprising, my personal favorite comes toward the end:From
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:This work is a series of short-form VR experiences that explore a selection of various interactive mechanics, specific to the spatial medium. Our focus on interaction comes from the belief that anything the exists in the dynamic environment must obtain a certain degree of dynamic properties. What is common for all experiences throughout the series is that at first predictable-looking environment starts to exhibit a behavior, that is less expected and even impossible outside of virtual reality. Instead of creating abstract-looking spaces, we aimed to explore abstract behaviors.
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