Avastar : Alter to rest pose

Thread Started By ezkeiel056

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#1
Hi, i followed that tutorial :

[To see links please register here]


But when i hit bind to armature, my mesh clothe get deformed.
I made a quick video to show you :

[To see links please register here]


I created the pants with Marvelous Designer with the A pose you can see on the video.

On the tutorial we can see on the first video, she doesn't have that deformation after binding...
Maybe i have to change some properties to the lara mesh body first ?

Any idea ?
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#2
try to use avastar 1.2.0 blender 270 or any series of avastar that doesnt have attach slider option to bind meshes to armature. sometimes the old one is good LOL
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#3
Hi thanks for the trick.

In fact i just another way to do it.. after many hours trying to fix this !

First of all, in pose mode i set the current pose to rest pose.
Then i bind my mesh to armature with wieght from avatar mesh (so it doesnt move my pants mesh)

then i apply the modifiers of the mesh pants and i delete all the vertes group on it and it's done. My pants is now on the Tpose, i can bind it again and do the weight paint work .. =)
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