UV unwrap complex meshes.

Thread Started By CosmicInspector

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#1
Greetings Squadsters,

Below you can find a PDF version of a webpage I stumbled across while looking at how to preserve the general shape of the UV maps that Marvelouse Designer creates once remeshed using Zremesher. This didn't quite resolve my issue but the information provided is well worth taking in.


Attached Files
.pdf   How to UV map efficiently using ZBrush - Henning Sanden _ Henning Sanden.pdf (Size: 1.01 MB / Downloads: 86)
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#2
Thanks for sharing, most informative. :ThumbsUp:
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#3
Jy's baie welkom Rooilava! ;)
Translation: You're very welcome Redlava!
LOL
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