Confirm XML -> DEA -> Blender functionality

Thread Started By CosmicInspector

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#1
Someone please confirm if recent XML exports to DAE imported to Blender still contain the rigging info (bones and weight painting detail).... Nothing I try is working. I MUST KNOW if this is a localized issue of if we're all being effected!
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#2
If you are using the newer version of meshes Sl
(The version that loads without a splashscreen)
Then that will not show the skeleton/weighted data in blender
This goes for normal and bento things.
Zero talked about it here:

[To see links please register here]

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#3
(08-02-2018, 07:22 PM)Drebin Dubious Wrote:

[To see links please register here]

If you are using the newer version of meshes Sl
(The version that loads without a splashscreen)
Then that will not show the skeleton/weighted data in blender
This goes for normal and bento things.
Zero talked about it here:

[To see links please register here]


OMG, what the freak? Okay well back to the Goonsquad version of MeshesSL it is....

You're an absolute star for clarifying the situation! Thank you.
Hopefully someone really clever comes up with a solution to this with the new version of MeshesSL that has the Faces correctly named.
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