please help ♥

Thread Started By missarose

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#1
hi everyone,

I am sorry to bother you guys, but im getting rather frustrated.

I have made a top for the gianni body and it will rig and weight paint perfectly.

But when i try to upload it into second life, it will not give me the option to add the righ to it, and when i still download it, it wont do anything.

Am i doing something wrong? i never came accross this problem before and im pounding over it for the last couple of days now.

Any adwise would be super amazing.

Hugs Ann
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#2
(10-25-2018, 04:29 PM)missarose Wrote:

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hi everyone,

I am sorry to bother you guys, but im getting rather frustrated.

I have made a top for the gianni body and it will rig and weight paint perfectly.

But when i try to upload it into second life, it will not give me the option to add the righ to it, and when i still download it, it wont do anything.

Am i doing something wrong? i never came accross this problem before and im pounding over it for the last couple of days now.

Any adwise would be super amazing.

Hugs Ann

probably you have solved already because i answer a couple of months later, but, what happen if you import in your 3d program the .dae file? if rigging is lost very likely you are using wrong settings on the dae save plugin settings. i'm used to use 3dsmax and similar problems happened before they created the bento viewers, when the rigging was not including the standard bones, but this is no more true with bento enabled viewers which can import almost anything. when the add rig option in the viewer importer is not enabled you can still import your model but definitely the rig is lost and your top is imported as a static object.
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