Can animations be made with the UUID, like applying textures onto Objects?

Thread Started By britneybeans

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#1
You know how we can take an existing texture UUID and apply it to a prim surface or object, can an animation be made into an Inventory item with the UUID, or must we upload the .bvh/.anim ?
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#2
from what i know, it works only with AO's and UUID notecards without uploading.

By my knowlegde there is no other way of usuing animations by UUID for poseballs or engines or something like that.
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#3
How can animation UUID's be used for an AO? Do we just write it into the Zhao "Default" notecard?

[ Standing ]#uuid
[ Walking ]#uuid
etc.
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#4

[To see links please register here]


we have tons of tutorials, you might want to look some up and learn some new stuff!
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#5
a good example is the zhao 2 huds
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#6
quiero ver que es ? gracias bro
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