KEIMO 3.00 SSE2

Thread Started By zion

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#1
-added .anim import so viewer can import animations from other viewers that use it like incognito.

-added .neil import for animations so it can use animations exported from old neillife that some still use.

-redid the entire folder exports from inventory. now you can export an entire folder or use the save invcache on entire folders.

-now on the worn tab in inventory window, it also shows gestures you are using.

-increased maximum bandwidth throttle considerably. go prefrences-network and jack it up.

-changed the teleport history floater, it works correctly now.

-added particle rip for attachments. now you can rip particle scripts from people's attachments, not just from object in world.

-draw distance controller now in camera control floater. It is also still on the button in bottom right of viewer,
Some people asked for this like in hippo viewer so I added it.

-Z axis offset is now on the movement floater. This is when you play animations that position you too far in the floor or in the air.
Use this to adjust it just right.

-added ability to import .txt files from desktop to .lsl scripts. now all those scripts you have copied from web and pasted to .txt file
just click bulk upload. and it saves them as a script. =) oh and its free.^^ sometimes in sl this pops up some gay ass error. just ignore it. it still worked.
This is my own creation, I found it useful.

-Totally redid the login system. Now in app-settings folder there is a new .xml called grids.xml. Here you can easily add more grid uri's.
No more need for shortcuts. This is also toggleable in prefrences-ascent system-general tab.


_soon optimized for SSE2 (DONE)


MAKE SURE TO CLEAR CACHE FIRST!!!!! I TOTALLY REDID A FEW SYSTEMS AND IF YOU DONT CLEAR CACHE YOU HAVE ERRORS IN STARTUP.




****************************************************

OK I have fixed the VertexShaderEnable error that was spamming and causing shitty performance.

I opened the console window and I also had the spam. I fixed and recompiled and now it no longer spams in console window so i think its fixed.
Please report on this if you still have error with it.

I also compiled this release with SSE2 optimization and LAA Large-Address-Aware for use of memory > 4GB in Windows64.

I have also added the Kristen's speed patch for OpenJpeg. inside the viewer folder you can find the directions for it.

The viewer is using llkdu as default with the OpenJpeg.dll SSE2
I included the other OpenJpeg.dll's as well so you can play around with it to see if you get better performance using one of those.
[Image: sse2op.jpg]
REMEMBER TO CLEAR CACHE PRIOR TO USING!!!!

To clear cache for this viewer you must go to app-data folder and in local delete ascent folder and in roaming delete secondlife folder

[To see links please register here]



#2
Maybe need to try It :)


#3
thanks for your work and contribution


#4
Thanks for the contribution

EDIT: Hmm, the file is deleted.


#5
nice ty:ThumbsUp:


Edit: file is missing


#6
Nice I like updated viewers..., no download anymore, can ya repost ?


#7
I will try this




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