(k, this is my first time posting a script O.o, so be gentle if i don't get this right.)
Script for going in to the tiny prim that goes in the nose area to make it look like the avie is breathing out hot air.
// ***** Reverse Particle V 1.00 FCTeam *****
default
{
state_entry()
{
llParticleSystem([
PSYS_PART_FLAGS,( 0
|PSYS_PART_INTERP_COLOR_MASK
|PSYS_PART_INTERP_SCALE_MASK
|PSYS_PART_WIND_MASK
|PSYS_PART_FOLLOW_VELOCITY_MASK ),
PSYS_SRC_PATTERN, PSYS_SRC_PATTERN_EXPLODE ,
PSYS_PART_START_ALPHA,0.0313726,
PSYS_PART_END_ALPHA,0,
PSYS_PART_START_COLOR,<1,1,1> ,
PSYS_PART_END_COLOR,<1,1,1> ,
PSYS_PART_START_SCALE,<0.25,0.28125,0>,
PSYS_PART_END_SCALE,<0.125,0.09375,0>,
PSYS_PART_MAX_AGE,2.01953,
PSYS_SRC_MAX_AGE,0,
PSYS_SRC_ACCEL,<0.09375,0,-0.101563>,
PSYS_SRC_BURST_PART_COUNT,5,
PSYS_SRC_BURST_RADIUS,0.0273438,
PSYS_SRC_BURST_RATE,4.33594,
PSYS_SRC_BURST_SPEED_MIN,0.078125,
PSYS_SRC_BURST_SPEED_MAX,0.335938,
PSYS_SRC_ANGLE_BEGIN,0,
PSYS_SRC_ANGLE_END,0.15625,
PSYS_SRC_OMEGA,<11.8438,14.8828,21.9922>,
PSYS_SRC_TEXTURE, (key)"79eb6fc9-05cc-9e2b-4cff-7b1e4fb2956e",
PSYS_SRC_TARGET_KEY, (key)"00000000-0000-0000-0000-000000000000"
]);
}
}
and here is the Animations I have for it, however its incomplete, because I was getting them from an avie that was walking around in a store shoppin.
[ Standing ]fe6f2538-6486-a1b3-53cb-9b5358089f04|cc1f0c46-cc89-dc64-99eb-7fe9b93045ab|06d1f337-329f-e093-eff4-b20aaadda07b|fb28f1e6-df3d-956a-3a78-1ac52525323b|5ebcc9ea-9a56-941d-3f23-94ee7ba789a9|3925aa6c-fd8a-8f82-5dbc-88f065223526|5ebcc9ea-9a56-941d-3f23-94ee7ba789a9|3925aa6c-fd8a-8f82-5dbc-88f065223526|b2ece87c-c120-0149-eb28-f87ad311a70b|dd8941db-ffa3-12b5-55e3-435b8aa5514b|fe6f2538-6486-a1b3-53cb-9b5358089f04|99ac12da-5920-84eb-4ca6-500f62d23c19|f23a56d4-09de-52f2-33fa-cbedf807e66f|06d1f337-329f-e093-eff4-b20aaadda07b|5ebcc9ea-9a56-941d-3f23-94ee7ba789a9|ce8cf87f-711b-e901-13e7-241735d3ffc3|b8bd5d9c-4909-f71c-1ce5-16b921d31758
[ Walking ]b899db84-9850-6629-026a-c72a2da4ff9b
Attached Files
Niramyth_Daenotaur.rar (Size: 14.78 KB / Downloads: 96)