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Firestorm Professional version - 4-7-8-49023
Ap0110 Offline
Administrator
****************
Administrators

Posts: 490
Threads: 173
Joined: Mar 2013
Reputation: 1,106
[Image: HJx1OZc.png]


Firestorm Professional version 4-7-8-49004
~ For Second Life and OpenSim ~

Features
*Import / Export .OXP as Linkset...
*Import / Export .XML
*Export Collada .dae
*Export / Rip Textures
*Copy / Past UUID
*Bulk Upload
*Copy / Import /Export Animations, Textures, Sounds to Local Inventory
*Sound preview ripping added in inventory
*Ripping buttons added to sound explorer or world drop down menu
*Upload / Download Teaxture List
*Export items from Radar
*Export Avatar from Radar
*Import / Export shape, skin, animation, eyes, notecards and gestures to
#Local
Inventory
*Rip Textures from inspect texture floater to
#Local
Inventory
*Copy all textures and shapes to
#Local
Inventory
*Rip everyons animations - save .antm files from animation explorer.
*AO now accepts uuid notecards also will auto reload them upon login to
#Local
Inventory
*Send objects Off World (destroy)
*Teleport To Safety and rez a platform if you are being griefed
*Force Undeform if you are being griefed
*Mass Delete Region Owned Objects - Theis will delete all items that you own
*Add Particles and Inject particles to prims owned by you
*Rip Particles
*Rip Animated Textures
*Mac/ID0 spoofing

Download -- http://www.mediafire.com/download/5661cf..._Setup.exe
--------
SHA-1:    0a22555283937af580c812a54f8e2e7a82a35756
MD5:    4e78680b8a0b60d08c56f5696412ab3e
CRC32:    76b8d285

Page 12 (The above is first post of this thread)
brainphrozen Offline
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Hello Guest!! You need to Register or to view the content

m..... Offline
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Works great but where is the grid selector?  I'd like to use it in Opensim & other grids as well.

-M

Ashes Offline
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thanks, gonna give a try

shark-no1 Offline
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:cool: Thank you

MeanGirl Offline
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Thank you very much!

Yummy Bitch Offline
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(05-27-2016, 08:25 PM)Apollo Wrote:
[Image: HJx1OZc.png]


Firestorm Professional version 4-7-8-49004
~ For Second Life and OpenSim ~

Features
*Import / Export .OXP as Linkset...
*Import / Export .XML
*Export Collada .dae
*Export / Rip Textures
*Copy / Past UUID
*Bulk Upload
*Copy / Import /Export Animations, Textures, Sounds to Local Inventory
*Sound preview ripping added in inventory
*Ripping buttons added to sound explorer or world drop down menu
*Upload / Download Teaxture List
*Export items from Radar
*Export Avatar from Radar
*Import / Export shape, skin, animation, eyes, notecards and gestures to
#Local
Inventory
*Rip Textures from inspect texture floater to
#Local
Inventory
*Copy all textures and shapes to
#Local
Inventory
*Rip everyons animations - save .antm files from animation explorer.
*AO now accepts uuid notecards also will auto reload them upon login to
#Local
Inventory
*Send objects Off World (destroy)
*Teleport To Safety and rez a platform if you are being griefed
*Force Undeform if you are being griefed
*Mass Delete Region Owned Objects - Theis will delete all items that you own
*Add Particles and Inject particles to prims owned by you
*Rip Particles
*Rip Animated Textures
*Mac/ID0 spoofing

Download -- http://www.mediafire.com/download/5661cf..._Setup.exe
--------
SHA-1:    0a22555283937af580c812a54f8e2e7a82a35756
MD5:    4e78680b8a0b60d08c56f5696412ab3e
CRC32:    76b8d285

Great Viewer Smile has a Problem with Spoofing when it comes to the Build Number, needs a fix
Yums

Tillbert Offline
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Posts: 9
Threads: 3
Joined: Aug 2016
Reputation: 24
Waiting now for bento to work with it

DirtyHippie Offline
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Awesome, I love it already.

Sooooooo happy to be able to stop using Darkstorm.  :Laugh:

Yummy Bitch Offline
Elite Member
********
V.I.P

Posts: 8
Threads: 1
Joined: Nov 2016
Reputation: 0
(05-27-2016, 08:25 PM)Apollo Wrote:
[Image: HJx1OZc.png]


Firestorm Professional version 4-7-8-49004
~ For Second Life and OpenSim ~

Features
*Import / Export .OXP as Linkset...
*Import / Export .XML
*Export Collada .dae
*Export / Rip Textures
*Copy / Past UUID
*Bulk Upload
*Copy / Import /Export Animations, Textures, Sounds to Local Inventory
*Sound preview ripping added in inventory
*Ripping buttons added to sound explorer or world drop down menu
*Upload / Download Teaxture List
*Export items from Radar
*Export Avatar from Radar
*Import / Export shape, skin, animation, eyes, notecards and gestures to
#Local
Inventory
*Rip Textures from inspect texture floater to
#Local
Inventory
*Copy all textures and shapes to
#Local
Inventory
*Rip everyons animations - save .antm files from animation explorer.
*AO now accepts uuid notecards also will auto reload them upon login to
#Local
Inventory
*Send objects Off World (destroy)
*Teleport To Safety and rez a platform if you are being griefed
*Force Undeform if you are being griefed
*Mass Delete Region Owned Objects - Theis will delete all items that you own
*Add Particles and Inject particles to prims owned by you
*Rip Particles
*Rip Animated Textures
*Mac/ID0 spoofing

Download -- http://www.mediafire.com/download/5661cf..._Setup.exe
--------
SHA-1:    0a22555283937af580c812a54f8e2e7a82a35756
MD5:    4e78680b8a0b60d08c56f5696412ab3e
CRC32:    76b8d285

Great Viewer, found one small glitch Mac/ID0 spoofing the 4 digit Build number won't go any higher then 3 digits

Yums...

coco220 Offline
Beginner
Registered

Posts: 4
Threads: 1
Joined: Jun 2016
Reputation: 0
Hi Apollo , No Update viewer?






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