We are working diligently to bring you better content Join V.I.P Today. and become part of the Team!
After you Pay for V.I.P click the Email Us link to email your username
and receipt for Activation
EMAIL US
Membership Options
Welcome, Guest
You have to register before you can post on our site.

Username/Email:
  

Password
  





Search Forums

(Advanced Search)

Forum Statistics
» Members: 16,949
» Latest member: Adam Goose
» Forum threads: 21,144
» Forum posts: 63,513

Full Statistics

 
  Spotlight on Suicide Dollz- Lanai Jarrico Reporting…
Posted by: Second Life - 08-18-2016, 01:55 PM - Forum: News - No Replies

Spotlight on Suicide Dollz- Lanai Jarrico Reporting…

<b id="docs-internal-guid-ba1ef73f-9627-6842-17dd-53f6c273b68e" style="font-weight: normal;">
Established in 2013, Suicide Dollz is one of Second Life’s longest running bi-weekly events that take place every other Sunday of each month. This event features fashion, accessories, make-up, tattoos, furniture, decoration and more with a unique darker side of Second Life style. Themes include Rock, Goth, sexy and fetish items created by over 100 designers.
The SL Enquirer sat down with Selene Starflare to learn more about Suicide Dollz and their events.
Hi Selene, I want to congratulate you on the success of Suicide Dollz. Can you tell our readers more about what you do and what inspired you to create these events?
Selene: Thank you very much! As the manager for Suicide Dollz, I handle the day to day tasks that come up with the event. These include CSR, clerical, branding/marketing, designer recruitment, opening/closing events, etc. The current owner of Suicide Dollz is Cindyjr85 Skytower. She was able to let me know the reason why she created the event. When she started it, there were no ongoing dark style events to showcase designers in one place. In her opinion, there weren’t many stores catering to the darker style of second life at that time. As time has passed many more darker style stores have been introduced and our list of designers has continued to grow.
<b style="font-weight: normal;">
Fashion is a way we can all express ourselves without words. What does fashion mean to you and how would you describe your personal style?
Selene: Fashion is large part of Second Life in general. Personally one of the larger reasons I enjoy SL is the creative designs that can only be found in-world. Being able to dress in a way that you may not be able to afford in RL is a huge plus! My personal sense of style tends to fluctuate day to day. One day you will see me wearing the pinkest, frilliest outfit with a unicorn in my hands and the next in a gory kimono with my katana at my side. You can even occasionally find me casually wearing sweats and a tank top. I enjoy all the different styles of fashion you can find within SL and that is part of what makes Second Life so incredible.
<b style="font-weight: normal;">
I remember when Goth was very popular in SL around the time when Bloodlines was new and booming.  Trends change in fashion, in both the real world and in Second Life, but nonetheless there is a still a huge market for the themes you feature in Suicide Dollz events. Besides Goth, what other types of unique things do you feature?
Selene: Suicide Dollz may offer Goth themed products but our event caters to the darker side of SL. You can find things for alternative lifestyles, as well as unique dark, rock, dirty, sexy, and naughty items. Suicide Dollz is also lucky enough to feature men’s items as well. You can find everything from fashion to home decor. We’ve even had skyboxes available at our event! We offer a large range of products for all of your deepest desires and fetishes.
<b style="font-weight: normal;">
Suicide Dollz events feature over 100 designers from across the grid. This is very impressive and gives shoppers a wide variety of unique items to browse and buy.  To keep your event high quality, what do you look for in designers who want to be part of these events?
Selene: We look for originality, uniqueness, consistency, and quality. We have many mesh and applier designers currently but continue to look for those who produce original mesh as well. The age of the store is no concern as long as quality and consistency can be shown. We look for designers whom’s products fit our theme, be it dark, adult, or alternative.
<b style="font-weight: normal;">
Besides all the vendors exhibiting at Suicide Dollz events, what types of entertainment do you provide. Do you hold contests?
Selene: We currently do not run contests on a regular basis but do provide free group gifts periodically. We also hold an annual anniversary round closer towards the end of the year. It is much more larger than our normal 30-34 designers per round. We are considering a photography contest for our anniversary round near the end of the year.
<b style="font-weight: normal;">
If a designer is interested in being part of your events, what must they do to join?
Selene: If a designer is interested in our event, all they would need to do is visit our website at https://suicidedollzsl.wordpress.com/, click on the Apply drop down at the top of the page, and select Designer Application. This will take you directly to our designer application. We are always looking for talented designers to join our event and welcome all applications from stores of any age.
<b style="font-weight: normal;">
Currently Suicide Dollz is running an event from July 31st to August 12th at http://maps.secondlife.com/secondlife/Ra...5/213/2504.Where else do these events take place and where will the next one be?
Selene: Currently Suicide Dollz is only held at http://maps.secondlife.com/secondlife/Ra...5/213/2504 but we do hold an annual anniversary round that will feature many more designers than our standard 30-34. The event is bi-weekly and starts every other Sunday at 1PM SLT. The next event will open on August 14th and run until August 26th at 1PM SLT.
<b style="font-weight: normal;">
Is there anything else you would like to share with our readers?
Selene: We make sure to post a shopping guide on our Blog for each round as a courtesy to our patrons. Our team continuously strives to make Suicide Dollz Second Life’s premiere dark themed event!
<b style="font-weight: normal;">
Additional Information:
Preferred Contact: Selene Starflare (in-world) or Selene Davenport (Facebook)

Print this item

  Second Life Pic of the Day 08.18.2016
Posted by: Second Life - 08-18-2016, 12:20 PM - Forum: STEP 4: ANNOUNCEMENTS - No Replies

Second Life Pic of the Day 08.18.2016

potd.png

Today's Second Life Pic of the day is "Mataiva", from Key Monk.

To submit your image for Second Life Pic of the Day consideration, add it to the Official Second Life Flickr Group.

Be sure to check us out on social:
Facebook
Twitter
Google+
Tumblr
Pinterest
Plurk



https://community.secondlife.com/t5/Inwo...-p/3058153

Print this item

  Veterans of VR's 2006 Boom Predict VR's Future in 2026
Posted by: Second Life - 08-18-2016, 01:52 AM - Forum: News - No Replies

Veterans of VR's 2006 Boom Predict VR's Future in 2026


Wagner James Au: 2026 will look quite a lot like 2016, just with much much better smartphones. AR will be a large niche category within that smartphone market (100 million), VR a smaller one within it (10s of millions).

Sibley Verbeck Simon: I 100% agree with this. The one caveat is if someone truly hits the nail no the head with a VR gaming device, it could top 100M, but the odds are against it in this timeframe IMO. The reason is lack of killer apps - the bigger behavior change or cultural acceptance change (which has never gone mainstream with even bluetooth ear pieces for phones), the higher utility the application must have in the eyes of someone who hasn't yet tried it. AR and VR both have very high bars as of yet to cross over for mainstream audiences, and haven't yet demonstrated much utility for those audiences, let alone convinced future users of it. Even if that is all solved by 2026, the adoption curve out to the majority of smart phone users will take several years at least.

Justin Bovington: Another perspective: 100k shipped units (Oculus) is not even a niche market; anything between you and the experience is a barrier; we await the killer app (as we did 10 years ago).

Lots more to dive into here. Seeing all these familiar faces in this context makes me realize that back in 2006, none of us would have predicted that 10 years from now, we'd be talking about the future of VR on a then-small social network for college kids. (As opposed to having it, in, you know, virtual reality.

Please share this post:







http://nwn.blogs.com/nwn/2016/08/vr-pred...eiger.html

Print this item

  Just Saying Hello!
Posted by: vjones870 - 08-17-2016, 04:25 PM - Forum: STEP 2: INTRODUCTIONS - Replies (2)

Just wished to say hello and thank you in advance!

Print this item

  Skrill Issues
Posted by: Second Life - 08-17-2016, 03:52 PM - Forum: STEP 4: ANNOUNCEMENTS - No Replies

Skrill Issues

[Updated 12:34 PM PDT. 17 August 2016] Due to further complications, some users attempting to add Skrill as a payment method to their accounts are currently receiving error messages. We are continuing to work with Skrill to correct this issue. During this time, some attempts to add Skrill as a payment method will fail. We will update this blog once we have additional information to provide.

[Resolved 11:07 AM PDT, 15 August 2016] Adding Skrill as a payment method is now working as it should

[Posted 12:30 PM PDT, 11 August 2016]We are aware that any users attempting to add Skrill as a payment method to their accounts are currently receiving error messages. We are currently working with Skrill to correct this issue. During this time, all attempts to add Skrill as a payment method will fail. We will update this blog once we have additional information to provide.



https://community.secondlife.com/t5/Stat...-p/3056392

Print this item

  New Interactive Dynamic Video Turns Real Objects Into Virtually Manipulable Ones
Posted by: Second Life - 08-17-2016, 01:46 PM - Forum: News - Replies (1)

New Interactive Dynamic Video Turns Real Objects Into Virtually Manipulable Ones


Interactive Dynamic Video MIT

With a few mouse-clicks, he showed that he can push and pull the image, bending and moving it in different directions. He even demonstrated how he can make his own hand appear to telekinetically control the leaves of a bush. “If you want to model how an object behaves and responds to different forces, we show that you can observe the object respond to existing forces and assume that it will respond in a consistent way to new ones,” says Davis, who also found that the technique even works on some existing videos on YouTube.

The applications for 3D objects taken from real video are obvious and widespread, but I can also see this working as a way to place real objects into virtual worlds, where they become fully dynamic.

Hat tip: Nackblog and David Pogue.

Please share this post:







http://nwn.blogs.com/nwn/2016/08/interac...video.html

Print this item

  Transfer Weights Problem
Posted by: shameronc - 08-17-2016, 05:28 AM - Forum: General Discussion - Replies (1)

Ok, so I finally completed the "1 hour special: Maitreya Lara clothing Tutorial (Dev kit included)" tutorial, and I decided to retry the tutorial on a mesh that I created from scratch by myself (Thanks for the tutorial by the way, Zero).

I reached the point where you have to transfer weights. For some reason, after retrying many times, the weights will only transfer to only the top or the bottom, depending on which part of the body (top or bottom) I clicked first. For example (as my attached picture will show), even if I selected both parts of the body, when I click the bottom first, the transfer of weights only goes to the bottom. When I try to rotate the arm or torso of the armature, the sleeves of the dress doesn't move with it and the torso becomes completely distorted.

Any idea of what I could be doing wrong? Sorry if the answer to the question is obvious. I'm new to all of this. Thanks for any replies.



Attached Files Thumbnail(s)
       
Print this item

  Take a walk on the Dark Side with Suicide Dollz from Aug 14 - Aug 26
Posted by: Second Life - 08-17-2016, 01:45 AM - Forum: News - No Replies

Take a walk on the Dark Side with Suicide Dollz from Aug 14 - Aug 26


Explore the Suicide Dollz event's newest round from 1PM SLT August 14 until 1PM SLT August 26th. As Second Life's longest running alternative themed, bi-weekly shopping event, established in 2013, we continuously strive to bring you the best products by some of the grid's most recognized designers. The current round will run for two weeks before closing on Friday August 26th at 1PM SLT. For any questions, please send a NC in-world to Selene Starflare or email to [email protected]

Print this item

  Take a walk on the Dark Side with Suicide Dollz from Aug 14 - Aug 26
Posted by: Second Life - 08-17-2016, 01:45 AM - Forum: News - No Replies

Take a walk on the Dark Side with Suicide Dollz from Aug 14 - Aug 26


Explore the Suicide Dollz event's newest round from 1PM SLT August 14 until 1PM SLT August 26th. As Second Life's longest running alternative themed, bi-weekly shopping event, established in 2013, we continuously strive to bring you the best products by some of the grid's most recognized designers. The current round will run for two weeks before closing on Friday August 26th at 1PM SLT. For any questions, please send a NC in-world to Selene Starflare or email to [email protected]

Print this item

  New World Notes' Reality Recovery Open Forum
Posted by: Second Life - 08-16-2016, 07:37 PM - Forum: News - No Replies

New World Notes' Reality Recovery Open Forum



nclick="window.open( this.href, '_blank', 'width=640,height=480,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0' ); return false">North Shore Hawaii

New World Notes is currently recovering from two weeks of the reality above, so taking a brief hiatus today from blogging about all things virtual. Meantime, the mic is open to NWN readers -- what about VR and related topics should NWN feature once we're back in business?





http://nwn.blogs.com/nwn/2016/08/new-wor...-news.html

Print this item

About Second Life Copybot Forum

Second Life CopyBot Forum is a place where you can get items for Second Life and other vitual worlds for free. With our CopyBot viewers you can export and import any content from these viryual worlds and modify them in 3D software such as Blender, 3D studio Macx etc...

              User Links